AI Insights · Timothy · April 2025
Top 5 Educational Games Performance in Saudi Arabia, Q1 2025
Explore the performance trends of the top educational games in Saudi Arabia during Q1 2025, highlighting downloads, revenue, and user engagement.
In the first quarter of 2025, the educational games sector in Saudi Arabia saw varied performance across the top five applications on a unified platform. This data, sourced from Sensor Tower, provides a detailed look at weekly downloads, revenue, and active users.
Adnan The Quran Teacher by Tag Media experienced fluctuations in downloads, peaking at approximately 13.2K in mid-January. Active users reached a high of 193K in early March but saw a decline towards the end of the quarter.
Minecraft Education from Mojang had a steady increase in active users, culminating at 29.1K by the end of March. Weekly downloads varied, with a notable increase to 9.1K in late March.
Lingokids - Play and Learn showed a consistent rise in revenue, peaking at $5.1K in late February. Downloads also increased, reaching nearly 9.9K in the same timeframe, while active users saw a steady climb.
Buddy.ai: Fun Learning Games by AI Buddy Inc. saw a strong download surge to 13.4K at the end of March. Revenue saw ups and downs, peaking at $2.3K in late February. Active users increased significantly towards the quarter's end, reaching over 20K.
Educational Games : Bebek kids from MJ+ maintained a steady download rate, with minor fluctuations, peaking at 6.2K in mid-January. Revenue was modest but stable throughout the quarter, while active users saw a slight increase, ending at around 11.5K.
For more detailed insights into these trends, visit Sensor Tower's platform.